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Can i use unity assets in unreal engine
Can i use unity assets in unreal engine





can i use unity assets in unreal engine can i use unity assets in unreal engine

To block off the alley ways so the player can not leave the level, I made fences. I also added the alley ways that I wanted. For this I just used boxes to make buildings and followed my blockout drawing on where to place them. Now that the road is completed I added buildings to the side of the roads. For the head I used a flattened cylinder and for the actual light I just used a small cylinder. I then used a sphere so I could add the arm of the lamp. One for the bottom, then i added a cone to give it a curve, then a longer cylinder for the main stand. To make the road blockades I placed down a box, I then added 2 other boxes to the sided and rotated them to make a curve and made them subtractive.įor the street lamps I mainly made these from cylinders. Other things I added to the road were road blockades and street lamps. To make the box look worn I placed spheres along it and made them subrtactive.

can i use unity assets in unreal engine

To create these I made a box and placed another box within and made it subtractive. I then placed more cylinders along the pipe for more detail.ĭown the centre of the main road, I added boxes to act as plower beds but also the main road devider. I then placed another cylinder within it and made it subtractive, leaving me with a tube. To make these I placed down a cylinder and stretched it out. I also added pipe work in some of the pot holes to add detail. I then made the object subtractive, leaving a hole where it once was in the road. To do this I made a sphere, shaped it and placed it into the road where I wanted a hole.

can i use unity assets in unreal engine

I also added detail to the road such as curbs and road markings just to get a sense of size.Īs you can see from the screenshot above, I have also added potholes to the road. To make these I used a box and stretched it out and shaped it to the length and width of a road. To start blocking out I placed where I wanted the roads for the level. I will purely be using blocks as placeholders for future assets so I can make sure the level works and is playable before I start making textured 3D models. Now that I have drawn my blockout design and it has been looked at and approved by all mt tutors, I can now start on putting the environment together in Unreal Engine.







Can i use unity assets in unreal engine